Perdita has always been hard to catch but easy to kill and in second edition this remains the case. Among Masters she is tied with Lilith for the highest Defense in the game and has the second highest Willpower after Zoraida. Combined, this makes her the hardest Master to flip damage against. Her defensive trigger Quick Draw keys off of having an enemy model lose a Shooting duel against her, an opportunity she is well equipped to provide. Should an attack get through however, she has little to mitigate the damage. Perdita is at the low end of Wounds for a Master and does not have any damage reduction abilities to rely on. This mean that she can be quite dependent on a good cards to survive. Thankfully, this is supplemented by her ability to refresh her hand with Hero's Gamble.
Offensively, Perdita is quite capable, being equally effective bringing her Peacebringer to bear in close combat and at range. Up close, Point Blank gives her a built-in ram allowing her to automatically trigger Critical Strike. From further away she can set up Finger on the Trigger which allows her to dominate a large piece of the board for a turn, punishing the enemy if they have the nerve to shoot or charge.

No other Master in book one has access to as many upgrades as Ms. Ortega, though not all options are as viable as others. Her extremely high defense and Willpower make The Thalarian Stone a poor investment while Tormenta De Plomo and Hermanos De Armas are better off being allocated to her brothers. Perdita is the only Guild Master without a Limited Upgrade, making it an easy decision to take Badge of Office if the Encounter dictates that she needs to survive. Her own exclusive upgrades can fill in the few remaining gaps in her capabilities with Os Veo giving her two more defensive abilities, Aura Ancestral steeling her and her family's resolve and Trick Shooting adding to her already lengthy list of ways to bring pain to the enemy Crew. A word of caution though, Perdita is one of the most expensive Masters in the game (in that she has a low cache of two) and taking a full allotment of Soulstones along with all three upgrades will cost 10 of your 50ss in a typical game.

Her crew at this point usually consists of Nino, Francisco, Santiago, Papa Loco and the Enslaved Nephilim. Beyond that, she can benefit from the inclusion of both Guild Guards and Witchling Stalkers to provide lower cost Minions to fill out the ranks. In limited situations, the Executioner or Peacekeeper might be called for if the list needs some more survivability, but for the most part the Family likes to rely on each other... to the exclusion of others.
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